Saturday, May 30, 2009

Visual Boy Advance GX 2.0.3

by Tantric, Carl Kenner

A Game Boy/Game Boy Color/Game Boy Advance emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc. The GUI is powered by libwiigui.

-Wiimote, Nunchuk, Classic, and Gamecube controller support
-SRAM and State saving
-IPS/UPS/PPF patch support
-Custom controller configurations
-SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
-Compatiblity based on VBA-M r847
-MEM2 ROM Storage for fast access
-Auto frame skip for those core heavy games
-Turbo speed, video zooming, widescreen, and unfiltered video options

CHANGELOG v2.0.3
================
-Fixed SD/USB corruption bug
-SMB works again
-GUI bugs fixed, GUI behavioral improvements
-GB Palette editing
-More built-in palettes
-Palettes now fade to white correctly instead of getting brighter
-Can now turn off palette colorizing
-Workaround for palette issue on Mega Man I GB - palette disabled
-Star Wars, TMNT, Lord Of The Rings, Castlevania Wii Controls
-Fix for WarioWare startup - Nunchuk C button or Wii Remote B button will now
make calibration easy by locking the gyroscope.
-Fixed issues with constant rumbling

News Source (1)